Now, as you'd know, as a sprite comic artist I'm a fan of the old saying, 'work smart, not hard', and as the amount of debris increased, making a unique background for each panel was a pretty big time-sink. The thought had occurred to me to just copy some of the earlier debris, shift it, and add more to it to save time, which I probably would have done if I hadn't used a slight blur effect on the debris to unfocus it a little, which (trust me, on the motion blur, it... Well, might have looked off.) was unacceptable, so, my only recourse was to work hard.